Army Token
Shop

Army Token

Win. Loot. Trade

More detailed

01

Tactical extraction shooter

Positioning and smart planning are more important than reaction

02

Play and earn (skill-to-earn)

03

Transparent economy

01

Tactical extraction shooter

Positioning and smart planning are more important than reaction

02

Play and earn (skill-to-earn)

03

Transparent economy

We believe that real emotions can only be experienced if there is something to lose or gain. Money is a great stimulus

How it works
01

Entry into landing = token

Player buys a token for 1.0055 Gram

02

Token can be sold

Sale — 0.9945 Gram

03

When killing a player, the token is damaged

Damaged token = 0 Gram. It can be picked up

04

2 damaged tokens = 1 whole token

You can exchange 2 damaged tokens for 1 whole token

01

Entry into landing = token

Player buys a token for 1.0055 Gram

02

Token can be sold

Sale — 0.9945 Gram

03

When killing a player, the token is damaged

Damaged token = 0 Gram. It can be picked up

04

2 damaged tokens = 1 whole token

You can exchange 2 damaged tokens for 1 whole token

01

Entry into landing = token

Player buys a token for 1.0055 Gram

02

Token can be sold

Sale — 0.9945 Gram

03

When killing a player, the token is damaged

Damaged token = 0 Gram. It can be picked up

04

2 damaged tokens = 1 whole token

You can exchange 2 damaged tokens for 1 whole token

01

Entry into landing = token

Player buys a token for 1.0055 Gram

02

Token can be sold

Sale — 0.9945 Gram

03

When killing a player, the token is damaged

Damaged token = 0 Gram. It can be picked up

04

2 damaged tokens = 1 whole token

You can exchange 2 damaged tokens for 1 whole token

Tokens give rating

The more tokens you have during landing — the more rating you get. But you also risk losing more. The choice is yours.

Tokens give rating

The more tokens you have during landing — the more rating you get. But you also risk losing more. The choice is yours.

All money from destroyed tokens is distributed among players

50% goes to player payments

50% to the tournament prize fund

Tournaments are another way to earn

45% — for the nearest 3-day tournament

5% — to the grand tournament fund

All money from destroyed tokens is distributed among players

50% goes to player payments

50% to the tournament prize fund

Tournaments are another way to earn

45% — for the nearest 3-day tournament

5% — to the grand tournament fund

3-day tournament

  • Everyone who farms rating in landings automatically participates
  • 40% of the fund is played every 3 days
  • The higher the place — the bigger the reward
  • 5% goes to the next tournament
  • All participants receive grand boxes

Grand tournament

  • Those who played in 3-day tournaments participate
  • All accumulated grand boxes can be opened
  • Only 20% of boxes contain rewards

3-day tournament

  • Everyone who farms rating in landings automatically participates
  • 40% of the fund is played every 3 days
  • The higher the place — the bigger the reward
  • 5% goes to the next tournament
  • All participants receive grand boxes

Grand tournament

  • Those who played in 3-day tournaments participate
  • All accumulated grand boxes can be opened
  • Only 20% of boxes contain rewards
Crypto Shooter